Remote MCP · Endpoint

Clash Royale MCP server

No. Clash Royale answered an MCP handshake 1 hour ago.

UpLast checked 1 hour ago

Server URL

https://gateway.pipeworx.io/clash-royale/mcp

The last check completed an MCP handshake.

Registry name
io.github.pipeworx-io/clash-royale
Transport
Streamable HTTP
Protocol negotiated
2025-06-18
Handshake latency
65 ms
Tools exposed
56 tools
Uptime, last 30 days
100% from 17 checks
Described by its publisher as
Clash Royale MCP.
Listing
From the official MCP registry (active).
Recent checks of Clash Royale
CheckedResultHandshake
1 hour agoHandshake completed65 ms
2 days agoHandshake completed63 ms
4 days agoHandshake completed58 ms
5 days agoHandshake completed56 ms
7 days agoHandshake completed51 ms
8 days agoHandshake completed218 ms
9 days agoHandshake completed1.69 s
12 days agoHandshake completed52 ms
14 days agoHandshake completed66 ms
15 days agoHandshake completed58 ms
17 days agoHandshake completed93 ms
18 days agoHandshake completed38 ms
19 days agoHandshake completed36 ms
20 days agoHandshake completed37 ms
20 days agoHandshake completed48 ms
22 days agoHandshake completed86 ms
23 days agoHandshake completed54 ms

The last 17 checks. Full history is kept for 30 days; the all-time counter stands at 17 responding of 17.

How to read this

  • ·Handshake latency is one measurement from one probe, from our infrastructure. It is a smoke signal about the endpoint, not a benchmark of your own connection to it.
  • ·An authentication challenge counts as responding. A hosted server that refuses an anonymous prober is behaving correctly.
  • ·A tool count of “behind credentials” means the handshake worked but listing tools needed a token we do not hold.
  • ·Uptime covers the last 30 days of our own checks, at most one an hour, and says how many checks it is drawn from.

Listing data comes from the official MCP registry. Glide is not affiliated with Clash Royale and makes no claim about it beyond what these checks measured.